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BaitMaster

This is a game of a man who has been suffering from the inside where he was always physically and mentally abused by his wife but due to his love for his wife he always kept quiet. One day he couldn’t take it anymore and gathered his usual hunting equipment and went deep into the forest. He wasn’t there to hunt for food, he was there to hunt for blood. To vent his anger on the creatures of the forest. You will play as the character setting up traps to kill the creatures. Don’t get too near to the creatures or your own traps unless u want to end up being killed.

 

All art by me.

 

More Info and gameplay : Click here

 

Well, imagine you're minding your own business, sailing the seven seas, looting poorfishermen ships and killing people when suddenly, you found a treasure map! What? It leads to an island! What?! The island is filled with treasures! WHAT!? But other pirates are rushing there too! WHAT! You better hurry, son!

 

WipeOut takes place at a certain special island, where pirate ship upgrades, items and all things pirate gather. The pirates have a rough idea on the things on the island. They can dig at certain places limiting the randomness but what they find, though, may or may not be what they wanted. Rest assured though, no pirate will leave the island empty handed.

 

Game designed and art by me.

 

PDF for the rule book : Click Here

WIPEOUT

VERTICAL MAZE

Verticl maze is a unity made puzzle game. The player plays as a red box and transversethe map made with yellow and grey boxes to reach the end goal, the green box.

There are 5 stages in all and the level teaches you the game mechanic as it goes along. The first is literally a linear path, teaching the players that everytime the player steps on a yellow or grey box, the grey box moves up by 1. The second level adds an addiction green box to teach the players that though it looks like there are 2 end paths, only 1 is attainable. And the difficulty increases every stage. 

 

Game designed by me.

 

Download the game here : Click Me

OFFICE DEFENCE (working title)

Office Defence (working title) is a unity made Tower Defence made by 4 people. In this game, our character is stuck in a black friday sale as a office working handling admin papers, his mind starts drifting off and he starts procastination- his imagination comes to life and an epic war between his offices equipment and his workload begins. The aim of the game is to help him get his office equipment to defeat the workload so he can successfully procastinate. 

Because our character is a sci-fi buff, the towers are made to look sci-fi while looking somewhat still like the original equipment. The game is still in its alpha phase and these are still the concept art.

 

These are just some of the concept art for the game.

 

All 2D art by me.

Gamified Rehabilitation Tool

This is a card game made by a Psychology student in Temasek Polytechnic for children with special needs. The point is to help develop executive functioning in children with special needs that may have been defiant in early chidlhood development.

 

All art by me.

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