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BaitMaster is a mini puzzle flash game whereby you play as Nask, roaming the forest to kill monsters. Follow Nask as he traverse the world of BaitMaster and set traps and slaughter things. For this project I am the artist for all the assets including the UI. The art is inspired by Don't Starve's stetchy "inky" art. 

 

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WipeOut is a silly, fun and casual game that can be played with 2 to 4 friends. In this board game, you play as pirates, with ships surrounding an island filled with treasures and crewmates- every pirate's dream! Unfortunately, you're not the only pirate around. Now start looting treasures, upgrade your ship with them and start rolling a DIE for them to... well, die. 

 

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Vertical Maze is a simple Unity Puzzle game where by grey blocks go up every step and the goal is to reach the green box. There is only 1 correct route to go to the green box is every level and dead ends scattered through out. The first few levels guide the player through and ease the player into the puzzle, eventually teaching the player that he or she needs to think outside... the box.  

 

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BaitMaster
VERTICAL MAZE
WIPEOUT

Finished Works

Office Defence is a Unity Tower Defence game made by a group of 4. The game is still currently in the alpha stages. The pictures here are artworks for the concept art of the game.

 

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OFFICE DEFENCE

This is a Gamified Rehabilitative tool designed by a psychology student in Temasek Polytechnic for whom i made the artwork for. The card game is made for autistic children and help them with interactions. 

 

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Gamified rehabilitative tool
working title
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